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Thread: THQ dropping kiddie focused games

  1. #1
    Overkill Specialist! Tank's Avatar
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    THQ dropping kiddie focused games

    In the wake of a rumor that THQ had relinquished a publishing deal with Disney for a variety of children's properties, the ailing publisher released a statement this morning renewing its focus on "core game franchises" over "traditional kids' licensed video games." The company will also be focusing on "digital initiatives" going forward, though we're not sure how that'll be possible after the closure of THQ's digital studio in the UK.

    The release specifically cites UFC, Darksiders, Company of Heroes, Insane, Saints Row, Warhammer 40K, and Patrice Desilets' currently-in-production project as "key franchises" for the company going forward, and promises more information will be offered on next thursday's financial call.

    Alongside news of the realignment, THQ announced that 3.8 million copies of its latest release, Saints Row: The Third, have shipped to retail since launch in November 2011. The publisher expects lifetimes sales to reach between five and six million units, and believes that its season pass plan will help that play out.

    3.8 million copies means there are quite a few large purple dildo bats out in the wild, folks, but will it be enough to keep THQ going after a major miss with the uDraw Tablet and a rough past few years? That remains to be seen.
    THQ moving away from 'kids licensed entertainment;' Saints Row: The Third ships 3.8 million | Joystiq

    well about damn time

    they need to get their stuff in order

    i don't want the warhammer 40k franchise to slip and go to some half assed developer or publisher

    all the 40k games from them since relic developed them have been awesome. please THQ don't **** this up

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    Senior Member z3llin's Avatar
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    Its not about time, its way too late. Their drawing tablet for console idea was ludicrous from the start whoever kept pushing for it should be sacked.

    The 40k Franchise got a breath of fresh air with Space Marine, but I'm somewhat concerned with the MMO. Way too much could go wrong there.
    The only way to rule is to be Machiavellian.
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    Overkill Specialist! Tank's Avatar
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    many are saying the mmo version is the best for the setting i disagree

    a nice big fat open world sandbox rpg ala fallout new vegas could be damn awesome.

    if done right they could add so much to do.

    rts side, dawn of war again, plenty of options

    too bad they are shoe horning it to order and disorder again in the mmo

    i might not know that much about the 40k 'verse but i know enough to know the 'nids, necrons, chaos, dark eldar and orks won't suddenly "make nice" to rain destruction on the forces of order, same goes for the imperium, eldar and tau.

    nope. a mmo in the tradtional good vs. bad scene will not work.

    especially since there are no real "good" guys in warhammer
    Last edited by Tank; 26-01-2012 at 08:32 AM.

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    Senior Member z3llin's Avatar
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    I totally agree with the good vs evil thing, however to have an 8 race free-for-all wont work unless its a massive universe and there are a massive amount of players. What will inevitably happen is that some races that have high populations and all new players will join the higher pop raes and the other races will stop being used. Worst of all for designers is the sheer amount of balancing they would have to try and do to make sure no-one race's classes are better than the others.

    I still think if the original WAR wasn't forced into an early release and actually had time for a thorough beta testing it would have been a brilliant game.
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    Quote Originally Posted by z3llin View Post
    I totally agree with the good vs evil thing, however to have an 8 race free-for-all wont work unless its a massive universe and there are a massive amount of players. What will inevitably happen is that some races that have high populations and all new players will join the higher pop raes and the other races will stop being used. Worst of all for designers is the sheer amount of balancing they would have to try and do to make sure no-one race's classes are better than the others.

    I still think if the original WAR wasn't forced into an early release and actually had time for a thorough beta testing it would have been a brilliant game.
    hence why a w40k mmo won't work in my mind.

    to the folks who think it can post here why.

    Play games, not platforms

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